
Game asset pipelines
Generate props and environment drafts from internal tools, then route selected assets to review.
Programmatically create, texture, monitor, and deliver 3D assets from text, images, and custom workflows while keeping every job visible in Studio.
/v1/generation/text-to-3d{
"prompt": "stylized sci-fi crate",
"style": "game-ready prop",
"quality": "preview",
"webhook_url": "https://studio.trivox.ai/api"
}
Trusted by creators and teams building in 3D
Tune prompts, model quality, endpoint selection, and delivery settings in a browser-first workflow, then copy the same payload into your app.
Request API access
Inspect thumbnail, mesh stats, files, and credit usage before refinement.
Track latency, failures, endpoint mix, credit usage, and task-level artifacts. Open any job to inspect its source, output, response, and timeline.

Generate props and environment drafts from internal tools, then route selected assets to review.

Turn product references into quick 3D drafts for commerce, prototyping, and variant exploration.

Create geometry-first tasks and track which outputs are ready for cleanup.

Programmatically create inspectable objects for spatial scenes and learning content.
Start with a Studio or Enterprise conversation so we can scope endpoints, concurrency, file retention, and the right integration path.
Yes. Tune a request, inspect job output, then copy a production-shaped payload.
Yes. Source input, status, previews, files, and usage data stay tied to the same asset record.
Yes. API workflows are designed for handoff into product pipelines, review systems, and asset libraries.